Understanding Linux /proc/cpuinfo

A hyperthreaded processor has the same number of function units as an older, non-hyperthreaded processor. It just has two execution contexts, so it can maybe achieve better function unit utilization by letting more than one program execute concurrently. On the other hand, if you're running two programs which compete for the same function units, there is no advantage at all to having both running "concurrently." When one is running, the other is necessarily waiting on the same function units.
A dual core processor literally has two times as many function units as a single-core processor, and can really run two programs concurrently, with no competition for function units.
A dual core processor is built so that both cores share the same level 2 cache. A dual processor (separate physical cpus) system differs in that each cpu will have its own level 2 cache. This may sound like an advantage, and in some situations it can be but in many cases new research and testing shows that the shared cache can be faster when the cpus are sharing the same or very similar tasks.
In general Hyperthreading is considered older technology and is no longer supported in newer cpus. Hyperthreading can provide a marginal (10%) for some server workloads like mysql, but dual core technology has essentially replaced hyperthreading in newer systems.
A dual core cpu running at 3.0Ghz should be faster then a dual cpu (separate core) system running at 3.0Ghz due to the ability to share the cache at higher bus speeds.
The examples below details how we determine what kind of cpu(s) are present.
The kernel data Linux exposes in /proc/cpuinfo will show each logical cpu with a unique processor number. A logical cpu can be a hyperthreading sibling, a shared core in a dual or quad core, or a separate physical cpu. We must look at the siblings, cpu cores and core id to tell the difference.
If the number of cores = the number of siblings for a given physical processor, then hyperthreading is OFF.
/bin/cat /proc/cpuinfo | /bin/egrep 'processor|model name|cache size|core|sibling|physical'

Example 1: Single processor, 1 core, no Hyperthreading

processor : 0
model name : AMD Duron(tm) processor
cache size : 64 KB

Example 2: Single processor, 1 core, Hyperthreading is enabled.

Notice how we have 2 siblings, but only 1 core. The physical cpu id is the same for both: 0.
processor : 0
model name : Intel(R) Pentium(R) 4 CPU 2.80GHz
cache size : 1024 KB
physical id : 0
siblings : 2
core id  : 0
cpu cores : 1
processor : 1
model name : Intel(R) Pentium(R) 4 CPU 2.80GHz
cache size : 1024 KB
physical id : 0
siblings : 2
core id  : 0
cpu cores : 1

Example 3. Single socket Quad Core

Notice how each processor has its own core id. The number of siblings matches the number of cores so there are no Hyperthreading siblings. Also notice the huge l2 cache - 6 MB. That makes sense though, when considering 4 cores share that l2 cache.
processor : 0
model name : Intel(R) Xeon(R) CPU           E5410  @ 2.33GHz
cache size : 6144 KB
physical id : 0
siblings : 4
core id  : 0
cpu cores : 4
processor : 1
model name : Intel(R) Xeon(R) CPU           E5410  @ 2.33GHz
cache size : 6144 KB
physical id : 0
siblings : 4
core id  : 1
cpu cores : 4
processor : 2
model name : Intel(R) Xeon(R) CPU           E5410  @ 2.33GHz
cache size : 6144 KB
physical id : 0
siblings : 4
core id  : 2
cpu cores : 4
processor : 3
model name : Intel(R) Xeon(R) CPU           E5410  @ 2.33GHz
cache size : 6144 KB
physical id : 0
siblings : 4
core id  : 3
cpu cores : 4

Example 3a. Single socket Dual Core

Again, each processor has its own core so this is a dual core system.
processor : 0
model name : Intel(R) Pentium(R) D CPU 3.00GHz
cache size : 2048 KB
physical id : 0
siblings : 2
core id  : 0
cpu cores : 2
processor : 1
model name : Intel(R) Pentium(R) D CPU 3.00GHz
cache size : 2048 KB
physical id : 0
siblings : 2
core id  : 1
cpu cores : 2

Example 4. Dual Single core CPU, Hyperthreading ENABLED

This example shows that processer 0 and 2 share the same physical cpu and 1 and 3 share the same physical cpu. The number of siblings is twice the number of cores, which is another clue that this is a system with hyperthreading enabled.
processor : 0
model name : Intel(R) Xeon(TM) CPU 3.60GHz
cache size : 1024 KB
physical id : 0
siblings : 2
core id  : 0
cpu cores : 1
processor : 1
model name : Intel(R) Xeon(TM) CPU 3.60GHz
cache size : 1024 KB
physical id : 3
siblings : 2
core id  : 0
cpu cores : 1
processor : 2
model name : Intel(R) Xeon(TM) CPU 3.60GHz
cache size : 1024 KB
physical id : 0
siblings : 2
core id  : 0
cpu cores : 1
processor : 3
model name : Intel(R) Xeon(TM) CPU 3.60GHz
cache size : 1024 KB
physical id : 3
siblings : 2
core id  : 0
cpu cores : 1

Example 5. Dual CPU Dual Core No hyperthreading

Of the 5 examples this should be the most capable system processor-wise. There are a total of 4 cores; 2 cores in 2 separate socketed physical cpus. Each core shares the 4MB cache with its sibling core. The higher clock rate (3.0 Ghz vs 2.3Ghz) should offer slightly better performance than example 3.
processor : 0
model name : Intel(R) Xeon(R) CPU            5160  @ 3.00GHz
cache size : 4096 KB
physical id : 0
siblings : 2
core id  : 0
cpu cores : 2
processor : 1
model name : Intel(R) Xeon(R) CPU            5160  @ 3.00GHz
cache size : 4096 KB
physical id : 0
siblings : 2
core id  : 1
cpu cores : 2
processor : 2
model name : Intel(R) Xeon(R) CPU            5160  @ 3.00GHz
cache size : 4096 KB
physical id : 3
siblings : 2
core id  : 0
cpu cores : 2
processor : 3
model name : Intel(R) Xeon(R) CPU            5160  @ 3.00GHz
cache size : 4096 KB
physical id : 3
siblings : 2
core id  : 1
cpu cores : 2

Comments

Duplicate entries

Thanks for the article.
Could you shed light on why i would have duplicate entries?
Both are Processor 0
$ cat /proc/cpuinfo
processor : 0
vendor_id : GenuineIntel
cpu family : 6
model : 23
model name : Intel(R) Xeon(R) CPU L5420 @ 2.50GHz
stepping : 10
cpu MHz : 2493.774
cache size : 6144 KB
physical id : 0
siblings : 1
core id : 0
cpu cores : 1
fpu : yes
fpu_exception : yes
cpuid level : 13
wp : yes
flags : fpu de tsc msr pae cx8 apic sep cmov pat clflush acpi mmx fxsr sse sse2 ss ht syscall nx lm constant_tsc rep_good pni ssse3 cx16 sse4_1 lahf_lm
bogomips : 4989.74
clflush size : 64
cache_alignment : 64
address sizes : 38 bits physical, 48 bits virtual
power management:
processor : 0
vendor_id : GenuineIntel
cpu family : 6
model : 23
model name : Intel(R) Xeon(R) CPU L5420 @ 2.50GHz
stepping : 10
cpu MHz : 2493.774
cache size : 6144 KB
physical id : 0
siblings : 1
core id : 0
cpu cores : 1
fpu : yes
fpu_exception : yes
cpuid level : 13
wp : yes
flags : fpu de tsc msr pae cx8 apic sep cmov pat clflush acpi mmx fxsr sse sse2 ss ht syscall nx lm constant_tsc rep_good pni ssse3 cx16 sse4_1 lahf_lm
bogomips : 4989.74
clflush size : 64
cache_alignment : 64
address sizes : 38 bits physical, 48 bits virtual
power management:

Core IDs are not linear in count

RichWeb, excellent information. I do have an odd one for you, and I'd appreciate your to interpretation.
I see two CPUs (Physical IDs: 0 and 3) each with two cores (0 and 6, 1 and 7)and each core has two processors (Siblings 2 on each core), no hyperthreading (since Sibling count = core count on each CPU).
Is this how you read it?
What I find odd is how the system assigns Core IDs: 0, 6, 1, 7, and not 0, 1, 2, 3. This is a Linux server running as a VM on a DL380 G5 with 2.6.9-55.ELsmp GNU/Linux.
Thanks for your insights,
Chuck
$cat /proc/cpuinfo
processor : 0
vendor_id : GenuineIntel
cpu family : 6
model : 7
model name : Intel(R) Xeon(R) CPU L5240 @ 3.00GHz
stepping : 6
cpu MHz : 3000.011
cache size : 6144 KB
physical id : 0
siblings : 2
core id : 0
cpu cores : 2
fpu : yes
fpu_exception : yes
cpuid level : 10
wp : yes
flags : fpu vme de pse tsc msr pae mce cx8 apic sep mtrr pge mca cmov pat pse36 clflush dts acpi mmx fxsr sse sse2 ss ht tm syscall lm pni monitor ds_cpl est tm2 cx16 xtpr
bogomips : 6004.01
clflush size : 64
cache_alignment : 64
address sizes : 38 bits physical, 48 bits virtual
power management:
processor : 1
vendor_id : GenuineIntel
cpu family : 6
model : 7
model name : Intel(R) Xeon(R) CPU L5240 @ 3.00GHz
stepping : 6
cpu MHz : 3000.011
cache size : 6144 KB
physical id : 3
siblings : 2
core id : 6
cpu cores : 2
fpu : yes
fpu_exception : yes
cpuid level : 10
wp : yes
flags : fpu vme de pse tsc msr pae mce cx8 apic sep mtrr pge mca cmov pat pse36 clflush dts acpi mmx fxsr sse sse2 ss ht tm syscall lm pni monitor ds_cpl est tm2 cx16 xtpr
bogomips : 6000.05
clflush size : 64
cache_alignment : 64
address sizes : 38 bits physical, 48 bits virtual
power management:
processor : 2
vendor_id : GenuineIntel
cpu family : 6
model : 7
model name : Intel(R) Xeon(R) CPU L5240 @ 3.00GHz
stepping : 6
cpu MHz : 3000.011
cache size : 6144 KB
physical id : 0
siblings : 2
core id : 1
cpu cores : 2
fpu : yes
fpu_exception : yes
cpuid level : 10
wp : yes
flags : fpu vme de pse tsc msr pae mce cx8 apic sep mtrr pge mca cmov pat pse36 clflush dts acpi mmx fxsr sse sse2 ss ht tm syscall lm pni monitor ds_cpl est tm2 cx16 xtpr
bogomips : 5999.97
clflush size : 64
cache_alignment : 64
address sizes : 38 bits physical, 48 bits virtual
power management:
processor : 3
vendor_id : GenuineIntel
cpu family : 6
model : 7
model name : Intel(R) Xeon(R) CPU L5240 @ 3.00GHz
stepping : 6
cpu MHz : 3000.011
cache size : 6144 KB
physical id : 3
siblings : 2
core id : 7
cpu cores : 2
fpu : yes
fpu_exception : yes
cpuid level : 10
wp : yes
flags : fpu vme de pse tsc msr pae mce cx8 apic sep mtrr pge mca cmov pat pse36 clflush dts acpi mmx fxsr sse sse2 ss ht tm syscall lm pni monitor ds_cpl est tm2 cx16 xtpr
bogomips : 6000.02
clflush size : 64
cache_alignment : 64
address sizes : 38 bits physical, 48 bits virtual
power management:

Memory Layout of C Programs

Memory Layout of C Programs

A typical memory representation of C program consists of following sections.
1. Text segment
2. Initialized data segment
3. Uninitialized data segment
4. Stack
5. Heap

A typical memory layout of a running process
1. Text Segment:
A text segment , also known as a code segment or simply as text, is one of the sections of a program in an object file or in memory, which contains executable instructions.
As a memory region, a text segment may be placed below the heap or stack in order to prevent heaps and stack overflows from overwriting it.
Usually, the text segment is sharable so that only a single copy needs to be in memory for frequently executed programs, such as text editors, the C compiler, the shells, and so on. Also, the text segment is often read-only, to prevent a program from accidentally modifying its instructions.
2. Initialized Data Segment:
Initialized data segment, usually called simply the Data Segment. A data segment is a portion of virtual address space of a program, which contains the global variables and static variables that are initialized by the programmer.
Note that, data segment is not read-only, since the values of the variables can be altered at run time.
This segment can be further classified into initialized read-only area and initialized read-write area.
For instance the global string defined by char s[] = “hello world” in C and a C statement like int debug=1 outside the main (i.e. global) would be stored in initialized read-write area. And a global C statement like const char* string = “hello world” makes the string literal “hello world” to be stored in initialized read-only area and the character pointer variable string in initialized read-write area.
Ex: static int i = 10 will be stored in data segment and global int i = 10 will also be stored in data segment
3. Uninitialized Data Segment:
Uninitialized data segment, often called the “bss” segment, named after an ancient assembler operator that stood for “block started by symbol.” Data in this segment is initialized by the kernel to arithmetic 0 before the program starts executing
uninitialized data starts at the end of the data segment and contains all global variables and static variables that are initialized to zero or do not have explicit initialization in source code.
For instance a variable declared static int i; would be contained in the BSS segment.
For instance a global variable declared int j; would be contained in the BSS segment.
4. Stack:
The stack area traditionally adjoined the heap area and grew the opposite direction; when the stack pointer met the heap pointer, free memory was exhausted. (With modern large address spaces and virtual memory techniques they may be placed almost anywhere, but they still typically grow opposite directions.)
The stack area contains the program stack, a LIFO structure, typically located in the higher parts of memory. On the standard PC x86 computer architecture it grows toward address zero; on some other architectures it grows the opposite direction. A “stack pointer” register tracks the top of the stack; it is adjusted each time a value is “pushed” onto the stack. The set of values pushed for one function call is termed a “stack frame”; A stack frame consists at minimum of a return address.
Stack, where automatic variables are stored, along with information that is saved each time a function is called. Each time a function is called, the address of where to return to and certain information about the caller’s environment, such as some of the machine registers, are saved on the stack. The newly called function then allocates room on the stack for its automatic and temporary variables. This is how recursive functions in C can work. Each time a recursive function calls itself, a new stack frame is used, so one set of variables doesn’t interfere with the variables from another instance of the function.
5. Heap:
Heap is the segment where dynamic memory allocation usually takes place.
The heap area begins at the end of the BSS segment and grows to larger addresses from there.The Heap area is managed by malloc, realloc, and free, which may use the brk and sbrk system calls to adjust its size (note that the use of brk/sbrk and a single “heap area” is not required to fulfill the contract of malloc/realloc/free; they may also be implemented using mmap to reserve potentially non-contiguous regions of virtual memory into the process’ virtual address space). The Heap area is shared by all shared libraries and dynamically loaded modules in a process.
Examples.
The size(1) command reports the sizes (in bytes) of the text, data, and bss segments. ( for more details please refer man page of size(1) )
1. Check the following simple C program
#include
 
int main(void)
{
    return 0;
}
[narendra@CentOS]$ gcc memory-layout.c -o memory-layout
[narendra@CentOS]$ size memory-layout
text       data        bss        dec        hex    filename
960        248          8       1216        4c0    memory-layout
2. Let us add one global variable in program, now check the size of bss (highlighted in red color).
#include
 
int global; /* Uninitialized variable stored in bss*/
 
int main(void)
{
    return 0;
}
[narendra@CentOS]$ gcc memory-layout.c -o memory-layout
[narendra@CentOS]$ size memory-layout
text       data        bss        dec        hex    filename
 960        248         12       1220        4c4    memory-layout
3. Let us add one static variable which is also stored in bss.
#include
 
int global; /* Uninitialized variable stored in bss*/
 
int main(void)
{
    static int i; /* Uninitialized static variable stored in bss */
    return 0;
}
[narendra@CentOS]$ gcc memory-layout.c -o memory-layout
[narendra@CentOS]$ size memory-layout
text       data        bss        dec        hex    filename
 960        248         16       1224        4c8    memory-layout
4. Let us initialize the static variable which will then be stored in Data Segment (DS)
#include
 
int global; /* Uninitialized variable stored in bss*/
 
int main(void)
{
    static int i = 100; /* Initialized static variable stored in DS*/
    return 0;
}
[narendra@CentOS]$ gcc memory-layout.c -o memory-layout
[narendra@CentOS]$ size memory-layout
text       data        bss        dec        hex    filename
960         252         12       1224        4c8    memory-layout
5. Let us initialize the global variable which will then be stored in Data Segment (DS)
#include
 
int global = 10; /* initialized global variable stored in DS*/
 
int main(void)
{
    static int i = 100; /* Initialized static variable stored in DS*/
    return 0;
}
[narendra@CentOS]$ gcc memory-layout.c -o memory-layout
[narendra@CentOS]$ size memory-layout
text       data        bss        dec        hex    filename
960         256          8       1224        4c8    memory-layout
This article is compiled by Narendra Kangralkar. Please write comments if you find anything incorrect, or you want to share more information about the topic discussed above.
Source:
http://en.wikipedia.org/wiki/Data_segment
http://en.wikipedia.org/wiki/Code_segment
http://en.wikipedia.org/wiki/.bss
http://www.amazon.com/Advanced-Programming-UNIX-Environment-2nd/dp/0201433079